Search This Blog

Showing posts with label Dark of the Moon. Show all posts
Showing posts with label Dark of the Moon. Show all posts

Sunday, 14 July 2013

DOTM - Wheeljack

Name: Wheeljack
Faction: Autobot
Continuity: Live Action Movies
Toy Line: Dark of the Moon

Strength: 4
Intelligence: 9
Speed: 8
Endurance: 6
Rank: 8
Courage: 9
Fireblast: 5
Skill: 10
Robot Mode
Wheeljack's robot mode, I have to say, is one of my favourite Movie-figure designs, he has a good symmetrical look, has all his limbs, and doesn't look too generic. His body is mostly grey with his blue car-parts being incorporated as body armour, and also featuring some gold, silver and light blue parts for highlighting.
Wheeljack's torso is one big lump of plastic that seems to be molded to look like his engine parts and also features his car-mode hood on his back (the hood part also features a clip so you can keep his spear latched onto his back too). Wheeljack's right-hand chest plate features his Autobot insignia. His chest also features 2 clips that can hold 2 C-Joint connected things (designed for his power tools, but you can put anything that'll fit in there if you want)
His head is connected to the torso by a small ball-joint connector that gives it some articulation. The head itself is sculpted with his screen-counterpart's famed features (spectacles, moustache, eyebrows etc). The sides of his head feature some wire-hair light piping ports that work as an alternative to the head-fins used by his G1 counterpart. The top of his head is noticeably large, most likely denoting his greater intelligence than most others.
Wheeljack's arms are connected to his torso by a ball-joint connector taht allows him quite some articulation in his shoulder area. In order to hide his ugly shoulder connector however he has his vehicle mode headlights and front doors to the car. His upper arm sections also feature his front wheels at the elbow points. The upper arm is connected to the elbow part by a rotating joint that leads to a connecting joint to enable his arms to flex and turn as needed. His lower arms are single pieces which feature sculpted mechanical details, peg holes on their outer fore arms (to hold some MechTech weapons if desired, and culminate in his hands with sculpted open fingers, surrounding a hidden peg hole for his weapons and tool box to go into
His groin is connected to the bottom of his torso by a pivoting joint that allows it to rotate fully, His legs are connected to his groin at the sides by connectors with ball joints that again allows them full articulation. The upper legs also feature some pivoting joints in the middle for a bit mode posing potential, but this is mostly hidden by his leg-decoration. The upper legs also feature some side-panels with his vehicle mode rear wheels attached. His knees are simple joints that allow them to bend back or forth as needed (unlike real knees of course). The backs of the knees also feature the rear parts of his vehicle mode, so you may need to re-position the rear-parts for bending backwards, otherwise there may be tears. His lower legs are made of most of the roof and rear of his vehicle mode, but folded out. The windscreen is used in this mode as a type of back-support as well, giving him some good balance too, along with his wide-enough feet (so basically he shouldn't fall over too much)
Vehicle Mode
Wheeljack turns into a blue Mercedes-Benz E550, or in other words, a thing of beauty, he has tinted black windows that hides all the robot bits inside and, being licensed, he is detailed with all the things you'd expect to find on the exterior of this make of car, including the badges, headlights, door handles, license plate area, and rolling wheels with silver rims and 5-pointed star hubs. The roof of the car mode features 2 push-down holes for the tool-box (or any other MechTech weapon) to be inserted into, and yeah, why wouldn't you want to put a giant green toolbox on top of a beautiful blue car? 
Accessories 
Wheeljack comes with four accessories, a spear and two guns/power tools that feature C-Clips to connect to his various connection points, giving him the look of just having all his equipment hooked onto him at all times. He also features a tool box with 3 legs to stand on, and a hand (which of course fits into his hands). This toolbox also features a gimmick, where you push on a button at the back to release a briefly spinning buzzsaw, so you know, he can saw up any pesky Decepticons and humans who get in the way of his building work!
My Thoughts
As you may be able to tell from the review itself, I love this figure, he looks great in both modes, he's very screen accurate, comes with some great accessories, and is just great as a figure in terms of play-value in general.
My only real gripe with this figure in terms of design is the legs...they are extremely fiddly to transform, and just one missed step can mean it won't transform properly, and you end up with a vehicle with a weird roof, or a robot with balancing issues. So, just make sure you read the instructions for how to transform the legs properly a few times, but the rest is pretty easy.
The only other issue I possibly have with this figure is the availability. He was a main character in Dark of the Moon, but like several others, his toy was cancelled last minute, meaning he wasn't released in the west, and has to be bought by the fans from Takara, or the Hasbro Asia market (mine came from the magical land of Ebay). Still I guess it's great he got a proper toy still, unlike poor old Mirage/Dino.

All in all though, I think this is a great figure, and would urge anyone who likes the Movie toys/characters to buy this awesome fella :)

Monday, 27 February 2012

DOTM - Crowbar

"Crowbar infiltrates and observes Autobot tactical movements with unmatched stealth and intellect. He has been trained in the most brutal Decepticon attack strategies for the unlikely event he is discovered."

Name: Crowbar
Toy Line: Dark of the Moon
Generation: Live Action Movies
Faction: Decepticon
Size Class: Legion


Strength: 8
Intelligence: 8
Speed: 10
Endurance: 6
Rank: 8
Courage: 7
Fireblast: 9
Skill: 7


Robot Mode


Crowbar's robot mode is basically humanoid in design, but features a slight bow in his legs and protrusions from his shoulders. His body is mostly black, but features some small silver, blue and red details
Crowbar's torso is a solid plastic block with sculpted abdominal looking slits. His upper torso is created from the front of his vehicle mode and gives him a protruding chest. His head his connected to the main torso, and cannot move, it is sculpted with a mouth, 2 pairs of red eyes, chevrons and other details (as can be seen from the top image in this review). His groin is connect to the main torso on a pivot joint that allows his groin to rotate 360 degrees if needed for posing.
Crowbar's arms are connected to his upper torso by a ball joint connection that allows the arms to move as much as possible without hitting any kibble in the way. His right arm features a simple sculpted hand at the bottom, however his left arm features a sculpted hand that forms a C-Clip, which allows him to interact with any playsets or larger figures that feature a C-Clip bar (like Darkmount)
Crowbar's legs are connected to his rotating groin by a pair of ball joint connectors that allow them to move as much as possible without being obstructed. Just below the top of the legs he has a pivot joint that allows them to rotate fully. Crowbar's feet are created from the rear of his vehicle mode, but for him to stand up properly they have to be bowed back and have his "toes" deployed as well.


Vehicle Mode


Crowbar turns into a fully black police car based on the Carbon Motors E7 model (unlike the Chevy Suburban mode seen in the movie/comics itself) with red and blue lights painted on them, silver markings on the front for his headlights, grill and some of the undercarriage. He also features a silver Decepticon insignia on the top of this mode.
His wheels are fully capable of rolling with just a push (always a plus). Crowbar also features several sculpted details such as his doors with handles, spoilers, licence plate indentation, windows and an air-vent on his engine's hood.


My Thoughts


Crowbar is actually a pretty fun figure, despite being a small scale one. If you put him with Legion class Crankcase and Commander class Hatchet they actually seem to be in scale with eachother.
I'm not actually too annoyed about him not having the alternate mode from the movies and comics etc (same as Hatchet) because he still looks good, and him having a different alternate mode from Crankcase makes more sense toy-wise as it stops him and Hatchet from being just repaints of Crankcase, and it gives more variety to the toy-line as well.
I do highly recommend this figure to anyone who asks me, especially if they already have Crankcase and Hatchet too.
And now for a picture of him performing ballet....
...yeah

Sunday, 11 December 2011

Festive December - Sandstorm

Sandstorm

"Sandstorm was built to survive for extended periods in the harshest climates. Anything Earth can throw at him, he can endure and come out smiling. He requires the same fortitude from his human partner, Private Dedcliff, a Special Forces survival expert with years of experience. Together, they hunt Decepticons in the most remote places on the planet."

Generation: Live Action Movies
Toyline: Dark of the Moon
Faction: Autobot
Size Class: Basic Human Alliance

Strength: 6
Intelligence: 5
Speed: 5
Endurance: 8
Rank: 4
Courage: 8
Fireblast: 4
Skill: 4

Robot Mode
Sandstorm is a mostly green robot with some grey, black and red parts as well. His Autobot insignia is located on the very top of his chest.

Sandstorm's chest is concealed behind a black panel that can be opened outwards so you can either pretend to have him bear the Matrix or something or you can have his human partner sit on it as a chair. He features some pipes at either side that you can lower by about 90 degrees if needed. Sandstorm's head is connected to the torso by a pivot joint that allows it to rotate fully allowing him to look to either side. His waist is able to rotate on a pivot joint, so he can gyrate as needed. You can also store his gun on the bar on his back thanks to his C-Clip, which is quickly becoming a common feature on Transformers.
His head is stylized like most other Movie continuity figures but prominently features a silver face area with mouth, nose and chin, a pair of blue eyes and a red upside down trident style head decoration.

Sandstorm's arms are connected to the upper torso by a connector piece and a ball joint allowing it to move very freely as needed. His shoulders feature his rear vehicle mode wheels, but thye don't interfere with his mobility at all. His elbow joint is created with a ball joint meaning that it can bend inwards and to the sides as far as needer for poses, the hands are connected to the lower arms by a hinge joint that allows it to bend inwards by about 90 degrees. His hands are simply sculpted with digits and details, so they aren't actually articulated, however he does feature a standard peg hole allowing him to hold his supplied gun in either hand.
If you want to, you can fold his hands in and use his vehicle mode triple exhaust pipes as a retractable gun in this mode too.

The upper legs are connected to the lower torso by a ball joint at the sides of the groin allowing them as free a movement as possible without obstructions. The knees are created from a pivot joint that allows them to bend backwards b about 90 degrees (like a normal knee). His feet are connected to the lower legs by a pivot-ball joint combination that allows them to be positioned in pretty much any way needed depending upon the standing surface it's on. Despite having the front vehicle wheels on the sides of his feet he can't skate on them (aww).

Vehicle Mode
Sandstorm's vehicle mode is a mostly green military dune buggy which features an exposed driver's cockpit which features a seat for the driver and an immobile steering wheel.
The vehicle mode also features a pair of triple piped exhaust pipes at the rear (which can be raised upwards if needed) and a set of four large brown treaded wheels, which are fully mobile, so ong at the surface is flat and smooth. He also features some sculpted headlights etc that you'd expect to see on a ground based vehicle Transformer.
Sandstorm features a strange connector at the back which doesn't seem to do anything, however it has to be rotated around depending on what mode he's in, so maybe it does have a purpose, or it used to have one, I'm not sure.
Sandstorm's gun (and any C-Clip compatible weapons as well) can be clipped onto the buggy's bars to gun him an extra weapon if desired.

Base Mode
The "base mode" is essentially a folded out version of Sandstorm's vehicle mode. The main changes are that he's been rendered immobile thanks to his wheels being off the ground, although he is still stable thanks to some support struts etc. His vehicle mode exhaust pipes have been turned into guns in this mode and also come with some levers/handles for the operator to manipulate.
The vehicle mode cockpit has been retained, but flipped over by 90 degrees, meaning that the operator sits down on what was the back of the chair and leans against what was the seat before. An added feature that wasn't accessible in the other modes are some deployable missiles that are extended by just pushing the seat backwards.
Sandstorm's gun is able to be connected to any of the bars available by using the C-Clip, like in the previous mode too.

Private Dedcliff
Dedcliff is just an annoying little figure designed to interact with Sandstorm when in his alternate modes (as shown here) he doesn't do anything too spectacular, he has bendable areas on his upper legs, knees and shoulders. He has disturbing little dead black eyes, so I like to pretend that he's just a holo-avatar for him to use (considering he's an open-top vehicle). I tend to just keep him locked up in a box with the other human figures in my collection.

My Thoughts

I actually really like this figure, he's small, so he's affordable all three of his modes are interesting and fun to play with and he even comes with a small human to act as a holo-avatar (or a real human if you prefer to use toys as they're meant to)
Over all this is probably my favourite non-screen character toy from the DOTM line so far (as of the end of 2011 anyway) so I'd strongly advise anyone to buy him, he'd make a good Christmas present to either a friend, family member or even to you!
Also a weird thing I've noticed is that Sandstorm is very similar in basic design to the Cybertron series toy Hardtop, who also turns into a military buggy, has a removable gun and some very striking similarities to Sandstorm...maybe this guy was intended as an update on his toy?

Thursday, 27 October 2011

Familial October - Arcee, Chromia and Elita One


The Sisters

The Bike Trio are an interesting set of characters, and here they are:

Arcee
"Arcee jumped at the chance to join up with Ironhide and the other Decepticon hunters on Earth. She proved such an effective warrior that she was quickly given command of her own strike team, made up of robots similar to her in attitude and design. Together with the Autobots she leads, she stalks the Decepticons in silence, creeping close enough to look them in the optics before she strikes.
"

Toyline: Revenge of the Fallen
Generation: Live Action Movies
Size Class: Deluxe
Faction: Autobot
Strength: 8
Intelligence: 6
Speed: 8
Endurance: 5
Rank: 5
Courage: 7
Fireblast: 7
Skill: 9

Robot Mode

Arcee's alternate mode is odd, she has a serpentine-style design where her upper and lower bodies are connected by a segmented connector similar to a snake's body.
Arcee's body is mostly pink with black added for the limbs, wheels and connectors. Arcee's body also features some silver detailing such as on her arms, upper body and face.

Arcee's torso is designed to emulate a woman's bosy with noticable abdominal areas and a feminine chest (if you mistook her for a male character then I feel sorry for you). Arcee's head is connected to the torso by a combination of a gear-based hinge and a ball joint that allows it to rotate to either side and nod up and down. Her face is silver and surrounded by a pink helmet and uses a lot of angular shapes, like triangles to create cheekbones, a chin, nose and chevrons, giving her a very feminine look (better than some other attempts). Her face features a light-piping effect that gives her pale blue lit up eyes.

Arcee's arms are connected to her torso at the left side by a ball joint connector that gives it great freedom of movement, which leads to an elbow joint created from another ball joint, again giving it a great amount of movement. Arcee's left hand to sculpted with dainty fingers, and the hand is able to fold in on itself, thanks to the transformation sequence she uses. This arm also features a black weapon created from her licence plate area from vehicle mode, which is flipped around by 180 degrees, and has a button that releases her translucent blue blade weapon.

Arcee's right arm is connected by a hinge connector that is hidden by her vehicle mode windscreen and surrounding area, creating a shoulder. Arcee's actual arm is connected to that by a ball joint that again gives it great mobility, and again leading to an elbow created by a ball joint connecting to the lower arm. Arcee's lower arm is surrounded by a chunk of her vehicle mode's shell that could be used as a shield or a make-shift bladed weapon if desired.

Arcee's snake-like connector is created by three black pieces that are connected to the upper torso by a ball joint and to the lower body by another ball joint and hinge combination. The inner piece of the connector is connected by a pivot joint and a hinge joint respectively. As can be assumed here, the number of joints in this section allows Arcee to be very flexible in this mode, allowing you to pose her in pretty much any pose you need, however, due to the excessive usage of the ball-joints, they do wear out pretty fast, so you may want to use some nail varnish to make them thicker and restrengthen them after a while.

Arcee's lower body is essentially her vehicle mode wheels and their gears etc folded in on themselves, creating a pair of wheel-based limbs for her (like what Sideswipe and Demolishor also have in this continuity) however, unlike those two,Arcee can use a stand in this mode to keep her standing upright (as seen in my pictures). However if you have a surface with indents made especially for her, or that has a malleable texture and can be reshaped as needed, then you can gte her to stand without it.

Vehicle Mode


Arcee's vehicle mode is a pink and black motorcycle with a set of Cyberglyphics on either side, and features some sculpted features like her windshield, translucent headlights, handlebars with brakes, twine exhaust pipes, wheel spokes, plastic tyres, licence Plate, gears, chains and seat, along with other smaller features.
Arcee's wheels are each capable of rotating on their axis' and she also features a working kickstand for her to being to stand upright (or as upright as possible for a two-wheeler).

Arcee's stand, which enables her to stand upright in robot mode is also used in vehicle mode in one of two ways, with as a pair of non-firing side-cannons, which clicks into the right side of his rear wheel, or as a side car that clips into the left side of his rear wheel. You can place a Mini-Con or a small Human figure from another toyline in there to enjoy the ride as well. In either of these configurations, Arcee doesn't need her kickstand deployed.

Chromia
"Chromia is as tough as nails, and always spoiling for a fight. She's been friends with Ironhide for centuries, and their reunion on Earth was one of the high points of the war for both of them. Now they work side by side, hunting and destroying Decepticons. Neither of them has ever been happier. The two robots make great partners, and she, along with her sisters are an invaluable part of the team."

Toyline: Revenge of the Fallen
Generation: Live Action Movies
Size Class: Deluxe
Faction: Autobot
Strength: 7
Intelligence: 7
Speed: 8
Endurance: 5
Rank: 5
Courage: 9
Fireblast: 8
Skill: 4

Robot Mode

Chromia's robot mode is very different to Arcee's but in concept is actually very similar, her upper and lower bodies are separated by a snake-like connector (though this one is much more simpler than Arcee's)

Chromia's body is a combination of blue, black, grey and silver for her detailings. Her torso is very similar in design to Arcee's, but in a slightly different set up. Her head is connected to a hinge and ball joint combination like Arcee's and her face in general has the same basic design as Arcee (suitable for a triplet character) Chromia features a pair of blue painted eyes, but she also has a light piping feature, but due to the eyes being painted it's been neutered.

Chromia features a pair of shoulder pads above her arms that come from the bulk of her vehicle mode. Her arms themselves are connected to the torso by a ball joint each, giving them some movement. Her lower arms are connected by an elbow joint created from a pair of hinges on each arm that allows them to bend inwards and upwards about 90 degrees each way. Chromia's right arm also features a large cannon created from the bulk of the rear of her vehicle mode that features a firing missile, with the trigger on the underside of the weapon. Chromia features an immobile sculpted hand on her left arm, but not on her right.

Chromia's lower body is connected to the upper by a pair of grey connectors that form her snake-like inner body that can be reposed to allow her to bend forwards, lean back and much more. The lower body iself is made up of her rear vehicle mode wheel that can be folded inwards (along with the opening hatch on her vehicle mode) to create a wheeled limb, like her sister has. Again, like Arcee she comes with a stand that can be used to keep her from falling over.

Now in my case I position Chromia's movable kibble pieces differently from Elita's so as to differentiate between them easier. In my Chromia's case I keep the wheel found behind her head upright, as she is most commonly seen in this manner in fiction. For my version I also rotate her headlights to point forwards with her handlebars folded inwards. I also fold in her hatch opening and wheel so that the hatch is basically unseen and it looks like it isn't even there, but the wheel is fully visible. Her stand is positioned so it fully encases her wheel and the pair of guns are pointed forwards (the same direction as her large gun and headlights).

Vehicle Mode

Chromia's vehicle mode is a blue, black and silver motorcycle with white Cyberglyphics across her form. Arcee features working wheels and kickstand like Arcee does, but also features a moving handlebar, brakes and light segment, that allows it to rotate either way (as if you were veering to the left or right) and also has a hatch in the center that can open upwards for you to pretend to put things in there (like your helmet when leaving it or your lunch, like on a real bike). Chromia also has a firing missile between her exhaust pipes, although the actual trigger is hidden in this mode.
Chromia's extra sculpted features include a gas intake valve, gears, chains, twin exhaust pipes, licence plate that can be lowered to act as a wheel guard for the rear wheel too, sculpted wheels and other smaller pieces of detail.
Chromia's stand from robot mode can be reused here, like Arcee's could as well, but in a different way. In Chromia's case you can clip it onto the ports just in front of the rear wheels that allows her to stand there straight, with cannons beneath her, and due to the positioning of it, can also be made to look like she's performing a wheelie by just pushing down on the rear point of the motorcycle.
This stand can otherwise be inserted into the slots found on the two exhaust pipes and be used as a pair of extra weapons, including a pair of gatling guns. In this mode you need the kickstand open or hold her up manually, otherwise she'll fall over.

Elita-1

"Though she is a sister to Arcee, Elita-1 has more in common with Sideswipe. She and the swordsman team up whenever possible - especially if it means they can get away somewhere nice to do a little Decepticon hunting. This time, the two Autobots have found themselves up against Axor, who should present just enough of a challenge to make things interesting."

Toyline: Transformers 2010 line/Hunt for the Decepticons
Generation: Live Action Movies
Size Class: Deluxe
Faction: Autobot
Strength: 4
Intelligence: 9
Speed: 8
Endurance: 5
Rank: 6
Courage: 8
Fireblast: 6
Skill: 6

Robot Mode

Elita One's body is the same as Chromia's (SHOCKING!) but of course features her own colour-scheme or black, metallic purple, grey and silver. Her eyes feature a blue light piping effect.

As she shares the same design as Chromia, there's no point in me just repeating the previous review's robot mode section, I'll just mention my own changes in how I pose her kibble.
Mostly Elita is the same as Chromia, but I fold back the wheel from behind her head fully, mostly hiding it from forward view, and I also leave the lights and handlebars as they were in vehicle mode, with the lights pointing upwards (towards her face) and the handlebars outwards. I also leave her storage hatch opened up and kept in front of her wheel, and rests on the front of it.
An additional change I make is with the stand. I connect it in the opposite fashion to how I do with Chromia, so the guns are pointing out backwards, and could be missed when seen from the front. Remember, optical illusions are your friends when it comes to repaints!!!

Vehicle Mode

Elita-1's alternate mode is the same as Chromia's except for the colour applications. Elita's colouration is a combination of silver, black and metallic/chome purple that works very well, even if I do say so myself.
Elita comes with more Cyberglyphics across her form (same as Chromia's but in different places) and features all the same sculpting details and working features as Chromia.
Elita's major difference in terms of details is her Licence Plate, which features a "leet/1337" version of her name "3L 174" (ELITA).
Elita of course features the same stand as Chromia, and it can be used in exactly the same ways again, there's nothing new to add here.

Combined Mode

As I'm sure is very well know, the combined form of the sisters was abandoned officially by Hasbro before Elita-1 was created, and thus Elita was made into a pure repaint of Chromia meaning that any combined form you make from them will look just wrong. But the one I pictures above seems to work well (enough) and is pretty easy to make, you just fold out their connector pieces (found on their backs) and slide them into each other creating a small triangle between them, and then repose Arcee into a laid-back position and have the two mold mates standing up.

This combined mode isn't great, but it's something at least. She isn't able to move any easier or release any new weapons in this mode, but it'll do for it's purpose...you might want to just ignore this mode and just look at the pretty motorcycles below....


there! Wasn't that a much nicer picture to look at that Abomination Gal? Yeah...just try to forget the previous picture..'kay?


My Thoughts?

The bike Trio are quite unique in that their toys were released across two toy lines (ROTF and HFTD) and on top of that, the third member, Elita-1 was merely made a repaint of the earlier Chromia toy (which led me to positioning her vehicle mode parts in different ways between the two to help differentiate between them). Also, because Elita-1 was hanged from an individual mold to a repaint, the combined form ISN'T what it was originally meant to be, but rather what I decided looks best, considering what I had available to me.

And interesting point I should make here is that all three of these girls actually had a counterpart in the first Movie's toy line as well. Arcee of course had her Deluxe class toy which was based on the concept created for her when she was intended to be in the movie originally, but the two Scout class Energon Arcee repaints in that line are actually very similar to the paint schemes on the other two toys (the blue Arcee toy as Chromia, and the black and chrome-like purple Elita One as he new counterpart, which ironically means that Elita was a repaint of Chromia AGAIN!).

The three sisters have been used in the comics and novels for the movies since the start and have been around for several key events (the launching of the Allspark, Starscream's Reign etc) but in the recent, pre-DOTM comics the Elita-1 character was killed off, and her sister's fates have been left unclear as of yet.

Arcee has been in the Transformers franchise since the G1 Cartoon Movie, where she was introduced as a female Autobot who could turn into a futuristic sports car. Very unusually for a main character in the series, Arcee never received a toy. However in 2001, Arcee received a Botcon toy of herself for the Universe line, and was a repaint of Transmetal II Black Arachnia, and later also received a Binaltech toy, which was a repaint of Decepticharge (who was also meant to have a repaint as Black Arachnia as well coincidentally). Arcee has also gone on to appear in the Energon TV series and Animated series, where she received a new toy in each (Motorcycle and Sports Car respectively). As well as the aforementioned Movie 1 Arcee toys, this version of Arcee has also been repainted as additional versions of herself, as well as receiving some smaller toys as well, in the Legends and Fast Action Battler sizes.

Chromia has actually been in the franchise longer than Arcee, though she has been used a lot less that the former female, she was introduced in the G1 TV series during Season 2 along with Elita One's G1 Counterpart as well. However unlike Arcee, Chromia has only ever received a toy in one other continuity. She received a toy in the Botcon 2005 set, which was a repaint of Energon Arcee (see some repetition here yet?). She has also received a Legends class toy, and the aforementioned re-purposing of Arcee's Movie 1 Scout toy.

Elita-1 premièred in the Transformers franchise at the same time as Chromia and was revealed to be the female counterpart/sister of Optimus Prime, both being rebuilt by Alpha Trion after being "killed" by Megatron. Elita's G1 counterpart received her first toy at Botcon 2009, where she was a mostly pink repaint of the Cybertron Thunderblast toy (at least she's not yet another bike!), and the aforementioned Movie 1 Scout toy of course.

Elita-1 was originally announced to be called Flareup, named for the Botcon 2005 character who shared a mold with Chromia, but this was soon changed when the toy was announced. Also, the toy itself looks completely different to the character seen in the movie and comics, in terms of colour and body type (not shockingly considering that she's a repaint). The colour change was most likely done to make her look more similar to her Movie 1 counterpart.

Over all, I really like this batch of toys, it was fun to collect all three over time, and despite the third member being just a repaint, I still think it was well worth it in the end. Their snake-like designs have been well translated from the character models to toy-form (within reason of course, it would be impossible to have made them look exactly screen accurate).